package milleniumlegacy; import java.awt.Color; import java.awt.Graphics; public class Tile { int x,y; char terrain; boolean up, down, left, right; int offsetx; int offsety; public Tile(int x, int y, char terrain) { this.x = x; this.y = y; this.terrain = terrain; } public void Render(Graphics g, int offsetx, int offsety) { if (terrain == 'g') { g.setColor(Color.GREEN); } else { g.setColor(Color.BLUE); } g.fillRect(x*16 + offsetx, y*16 + offsety, 16,16); } }